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原生JS实现音乐播放器的示例代码

(编辑:jimmy 日期: 2024/5/8 浏览:3 次 )

本文主要介绍了原生JS实现音乐播放器的示例代码,分享给大家,具体如下:

效果图

原生JS实现音乐播放器的示例代码

音乐播放器

  • 播放控制
  • 播放进度条控制
  • 歌词显示及高亮
  • 播放模式设置

播放器属性归类

按照播放器的功能划分,对播放器的属性和DOM元素归类,实现同一功能的元素和属性保存在同一对象中,便于管理和操作

const control = { //存放播放器控制
  play: document.querySelector('#myplay'),
 ...
  index: 2,//当前播放歌曲序号
 ...
}

const audioFile = { //存放歌曲文件及相关信息
  file: document.getElementsByTagName('audio')[0],
  currentTime: 0,
  duration: 0,
}

const lyric = { // 歌词显示栏配置
  ele: null,
  totalLyricRows: 0,
  currentRows: 0,
  rowsHeight: 0,
}

const modeControl = { //播放模式
  mode: ['顺序', '随机', '单曲'],
  index: 0
}

const songInfo = { // 存放歌曲信息的DOM容器
  name: document.querySelector('.song-name'),
 ...
}

播放控制

功能:控制音乐的播放和暂停,上一首,下一首,播放完成及相应图标修改
audio所用API:audio.play() 和 audio.pause()和audio ended事件

// 音乐的播放和暂停,上一首,下一首控制
control.play.addEventListener('click',()=>{
  control.isPlay = !control.isPlay;
  playerHandle();
} );
control.prev.addEventListener('click', prevHandle);
control.next.addEventListener('click', nextHandle);
audioFile.file.addEventListener('ended', nextHandle);

function playerHandle() {
  const play = control.play;
  control.isPlay "htmlcode">
// 播放进度实时更新
audioFile.file.addEventListener('timeupdate', lyricAndProgressMove);
// 通过拖拽调整进度
control.progressDot.addEventListener('click', adjustProgressByDrag);
// 通过点击调整进度
control.progressWrap.addEventListener('click', adjustProgressByClick);

播放进度实时更新:通过修改相应DOM元素的位置或者宽度进行修改

function lyricAndProgressMove() {
  const audio = audioFile.file;
  const controlIndex = control.index;
 // 歌曲信息初始化
  const songLyricItem = document.getElementsByClassName('song-lyric-item');
  if (songLyricItem.length == 0) return;
  let currentTime = audioFile.currentTime = Math.round(audio.currentTime);
  let duration = audioFile.duration = Math.round(audio.duration);

  //进度条移动
  const progressWrapWidth = control.progressWrap.offsetWidth;
  const currentBarPOS = currentTime / duration * 100;
  control.progressBar.style.width = `${currentBarPOS.toFixed(2)}%`;
  const currentDotPOS = Math.round(currentTime / duration * progressWrapWidth);
  control.progressDot.style.left = `${currentDotPOS}px`;

  songInfo.currentTimeSpan.innerText = formatTime(currentTime);

}

拖拽调整进度:通过拖拽移动进度条,并且同步更新歌曲播放进度

function adjustProgressByDrag() {
  const fragBox = control.progressDot;
  const progressWrap = control.progressWrap
  drag(fragBox, progressWrap)
}

function drag(fragBox, wrap) {
  const wrapWidth = wrap.offsetWidth;
  const wrapLeft = getOffsetLeft(wrap);

  function dragMove(e) {
    let disX = e.pageX - wrapLeft;
    changeProgressBarPos(disX, wrapWidth)
  }
  fragBox.addEventListener('mousedown', () => { //拖拽操作
    //点击放大方便操作
    fragBox.style.width = `14px`;fragBox.style.height = `14px`;fragBox.style.top = `-7px`;
    document.addEventListener('mousemove', dragMove);
    document.addEventListener('mouseup', () => {
      document.removeEventListener('mousemove', dragMove);
      fragBox.style.width = `10px`;fragBox.style.height = `10px`;fragBox.style.top = `-4px`;
    })
  });
}

function changeProgressBarPos(disX, wrapWidth) { //进度条状态更新
  const audio = audioFile.file
  const duration = audioFile.duration
  let dotPos
  let barPos

  if (disX < 0) {
    dotPos = -4
    barPos = 0
    audio.currentTime = 0
  } else if (disX > 0 && disX < wrapWidth) {
    dotPos = disX
    barPos = 100 * (disX / wrapWidth)
    audio.currentTime = duration * (disX / wrapWidth)
  } else {
    dotPos = wrapWidth - 4
    barPos = 100
    audio.currentTime = duration
  }
  control.progressDot.style.left = `${dotPos}px`
  control.progressBar.style.width = `${barPos}%`
}

点击进度条调整:通过点击进度条,并且同步更新歌曲播放进度

function adjustProgressByClick(e) {

  const wrap = control.progressWrap;
  const wrapWidth = wrap.offsetWidth;
  const wrapLeft = getOffsetLeft(wrap);
  const disX = e.pageX - wrapLeft;
  changeProgressBarPos(disX, wrapWidth)
}

歌词显示及高亮

功能:根据播放进度,实时更新歌词显示,并高亮当前歌词(通过添加样式)
audio所用API:audio timeupdate事件,audio.currentTime

// 歌词显示实时更新
audioFile.file.addEventListener('timeupdate', lyricAndProgressMove);

function lyricAndProgressMove() {
  const audio = audioFile.file;
  const controlIndex = control.index;

  const songLyricItem = document.getElementsByClassName('song-lyric-item');
  if (songLyricItem.length == 0) return;
  let currentTime = audioFile.currentTime = Math.round(audio.currentTime);
  let duration = audioFile.duration = Math.round(audio.duration);
  let totalLyricRows = lyric.totalLyricRows = songLyricItem.length;
  let LyricEle = lyric.ele = songLyricItem[0];
  let rowsHeight = lyric.rowsHeight = LyricEle && LyricEle.offsetHeight;
  //歌词移动
  lrcs[controlIndex].lyric.forEach((item, index) => {
    if (currentTime === item.time) {
      lyric.currentRows = index;
      songLyricItem[index].classList.add('song-lyric-item-active');
      index > 0 && songLyricItem[index - 1].classList.remove('song-lyric-item-active');
      if (index > 5 && index < totalLyricRows - 5) {
        songInfo.lyricWrap.scrollTo(0, `${rowsHeight * (index - 5)}`)
      }

    }
  })
}

播放模式设置

功能:点击跳转播放模式,并修改相应图标
audio所用API:无

// 播放模式设置
control.mode.addEventListener('click', changePlayMode);

function changePlayMode() {
  modeControl.index = ++modeControl.index % 3;
  const mode = control.mode;
  modeControl.index === 0 "class", "playerIcon songCycleOrder") :
    modeControl.index === 1 "class", "playerIcon songCycleRandom ") :
      mode.setAttribute("class", "playerIcon songCycleOnly")
}

项目预览

代码地址:https://github.com/hcm083214/audio-player

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