详解Web使用webpack构建前端项目
好久没写技术博客了, 原因在于最近在学习前端方面的技术, 熟悉我的同学都知道, 之前我有使用Vue搭建了一个个人简历, 体验了一把最新的前端技术, 但之前我们使用的是vue-cli脚手架工具, 对于如何自己实现前端构建工具, 当下最为流行的就是webpack和gulp了, 之前一篇我们讲了gulp, 这一篇我们来好好讨论webpack.
说起webpack, 想必做前端的同学肯定不会陌生, 其实之前我们使用gulp构建的时候, 也使用了webpack的打包技术, 其实gulp和webpack并不是相互替代的关系, 而是相辅相成, 今天我们就来好好看看webpack的神奇之处吧.
我们学习一样新技术, 首先肯定是从他的官方文档入手, 当然我们要学习也是学最新版的.webpack的官方教程写的非常好, 一步一步讲的很到位, 各位同学可以直接阅读官方文档, 比起博客中的二手, 三手以及四手的资料, 官方文档肯定是你更好的选择.
这篇文章, 不是教你什么看这一篇就够了之类的对于官方文档拷贝的水文, 而是能让你快速上手并且觉得所谓的webpack其实也就这么一回事, webpack你只要记住一个中心思想, 就和上面的图示一样, 将所有错综复杂的文件逻辑打包压缩成几个静态资源, 不多说了, 我们还是看代码来的实际.
webpack.config.js
对于一些抛弃jquery迎接react和vue的前端开发者来说, webpack虽然可能自己没有写过, 但看总是看过的吧, 一般来说, 都会有一个webpack.config.js
的webpack配置文件.下面的代码就是一个简单的webpack的配置, 麻雀虽小五脏俱全.
var debug = process.env.NODE_ENV !== "production"; //是否是测试环境 var webpack = require('webpack'); //导入webpack包 var path = require('path'); module.exports = { //导出 webpack固定写法 context: path.join(__dirname), devtool: debug "inline-sourcemap" : null, //是否使用map工具, 用于浏览器debug entry: "./src/js/root.js", //打包的实体 module: { loaders: [ //加载的配置 { test: /\.js"style!css!less" } ] }, output: { //输出的路径及文件名 path: __dirname, filename: "./src/bundle.js" }, plugins: debug "htmlcode">{ "name": "webpack", "version": "1.0.0", "description": "", "main": "index.js", "scripts": { //命令行工具 "test": "echo \"Error: no test specified\" && exit 1", "watch": "webpack --progress --watch", "start": "webpack-dev-server --open --config webpack.dev.js", "build": "webpack --config webpack.prod.js" }, "keywords": [], "author": "", "license": "ISC", "devDependencies": { //开发环境依赖 "babel-loader": "^7.1.2", "clean-webpack-plugin": "^0.1.16", "css-loader": "^0.28.7", "csv-loader": "^2.1.1", "file-loader": "^0.11.2", "html-webpack-plugin": "^2.30.1", "json-loader": "^0.5.7", "lodash": "^4.17.4", "style-loader": "^0.18.2", "uglifyjs-webpack-plugin": "^0.4.6", "webpack": "^3.6.0", "webpack-dev-middleware": "^1.12.0", "webpack-dev-server": "^2.8.2", "webpack-merge": "^4.1.0", "xml-loader": "^1.2.1" }, "dependencies": { //生产环境依赖 "babel-plugin-import": "^1.5.0", "babel-plugin-react-html-attrs": "^2.0.0", "babel-preset-es2015": "^6.24.1", "babel-preset-react": "^6.24.1", "babelify": "^7.3.0", "react": "^15.6.1", "react-dom": "^15.6.1", "react-mixin": "^4.0.0", "react-router": "^4.2.0" } }命令行工具就是npm run build等于执行了webpack --config webpack.prod.js, 而npm start 等于执行了webpack-dev-server --open --config webpack.dev.js.简单易懂吧.
在项目依赖中, 哦们加了很多的插件和loader, 都是用来搭建webpack的, 官方文档的教程中都会讲到, 值得注意的就是webpack-merge这个包, 这个包可以让我们生产环境和开发环境很好的隔离配置, 我们看看怎么做呢"htmlcode">
const path = require('path'); const webpack = require('webpack'); const CleanWebpackPlugin = require('clean-webpack-plugin'); const HtmlWebpackPlugin = require('html-webpack-plugin'); module.exports = { entry: './src/index.js', plugins: [ new CleanWebpackPlugin(['dist']), new HtmlWebpackPlugin({title: 'webpack'}), new webpack.HashedModuleIdsPlugin() ], output: { filename: '[name].[chunkhash].js', path: path.resolve(__dirname, 'dist') }, module: { rules: [ { test: /\.js"htmlcode">const merge = require('webpack-merge'); const common = require('./webpack.common.js'); module.exports = merge(common, { devtool: 'inline-source-map', devServer: { contentBase: './dist' } });webpack.prod.js
webpack生产环境的配置, 新加了一个压缩插件以及环境配置的插件, 这里的开发工具和开发还款下的有所不同, 具体可直接看官方文档.
const webpack = require('webpack'); const merge = require('webpack-merge'); const UglifyJSPlugin = require('uglifyjs-webpack-plugin'); const common = require('./webpack.common.js'); module.exports = merge(common, { devtool: 'source-map', plugins: [ new UglifyJSPlugin({sourceMap: true}), new webpack.DefinePlugin({ 'process.env': { 'NODE_ENV': JSON.stringify('production') } }) ] });terminal
这样我们就配置完成啦, 我们在终端上输入看下效果:
cd ../ && npm i首先我们进入到目录下并进行node包的安装.
npm run build
MacBook-Pro-15:webpack zhushuangquan$ npm run build > webpack@1.0.0 build /Users/zhushuangquan/Documents/code/webpack > webpack --config webpack.prod.js clean-webpack-plugin: /Users/zhushuangquan/Documents/code/webpack/dist has been removed. Hash: 85b65f54ef1436b295a5 Version: webpack 3.6.0 Time: 1148ms Asset Size Chunks Chunk Names main.014ac9aa420264da48eb.js 671 bytes 0 [emitted] main main.014ac9aa420264da48eb.js.map 6.47 kB 0 [emitted] main index.html 197 bytes [emitted] [lVK7] ./src/index.js 184 bytes {0} [built] Child html-webpack-plugin for "index.html": 1 asset [3IRH] (webpack)/buildin/module.js 517 bytes {0} [built] [DuR2] (webpack)/buildin/global.js 509 bytes {0} [built] + 2 hidden modules我们可以看到已经打包好的文件:
main.014ac9aa420264da48eb.js
!function(e){function n(r){if(t[r])return t[r].exports;var o=t[r]={i:r,l:!1,exports:{}};return e[r].call(o.exports,o,o.exports,n),o.l=!0,o.exports}var t={};n.m=e,n.c=t,n.d=function(e,t,r){n.o(e,t)||Object.defineProperty(e,t,{configurable:!1,enumerable:!0,get:r})},n.n=function(e){var t=e&&e.__esModule"a",t),t},n.o=function(e,n){return Object.prototype.hasOwnProperty.call(e,n)},n.p="",n(n.s="lVK7")}({lVK7:function(e,n,t){"use strict";document.body.appendChild(function(){var e=document.createElement("div");return e.innerHTML="Hello webpack",e}())}}); //# sourceMappingURL=main.014ac9aa420264da48eb.js.map我们可以看到在webpack的打包和压缩下, 代码已经基本不可读了. 所以我们需要加上之前的调试插件, 以便生产环境出现bug后的补救.
npm start
MacBook-Pro-15:webpack zhushuangquan$ npm start > webpack@1.0.0 start /Users/zhushuangquan/Documents/code/webpack > webpack-dev-server --open --config webpack.dev.js clean-webpack-plugin: /Users/zhushuangquan/Documents/code/webpack/dist has been removed. Project is running at http://localhost:8080/ webpack output is served from / Content not from webpack is served from ./dist webpack: wait until bundle finished: / Hash: 06f20ec519d58fbd5c28 Version: webpack 3.6.0 Time: 1460ms Asset Size Chunks Chunk Names main.5eb4d4e3f458c49658a2.js 852 kB 0 [emitted] [big] main index.html 197 bytes [emitted] [6Um2] (webpack)/node_modules/url/util.js 314 bytes {0} [built] [8o/D] (webpack)-dev-server/client/overlay.js 3.71 kB {0} [built] [HPf+] (webpack)/node_modules/url/url.js 23.3 kB {0} [built] [Lx3u] (webpack)/hot/log.js 1.04 kB {0} [optional] [built] [Sj28] (webpack)-dev-server/node_modules/strip-ansi/index.js 161 bytes {0} [built] [TfA6] (webpack)/hot nonrecursive ^\.\/log$ 170 bytes {0} [built] [U2me] (webpack)/hot/emitter.js 77 bytes {0} [built] [V3KU] (webpack)-dev-server/client/socket.js 1.04 kB {0} [built] [cMmS] (webpack)-dev-server/client"index.html": 1 asset [3IRH] (webpack)/buildin/module.js 517 bytes {0} [built] [DuR2] (webpack)/buildin/global.js 509 bytes {0} [built] [M4fF] ./node_modules/lodash/lodash.js 540 kB {0} [built] [a/t9] ./node_modules/html-webpack-plugin/lib/loader.js!./node_modules/html-webpack-plugin/default_index.ejs 538 bytes {0} [built] webpack: Compiled successfully.我们可以看到打开了一个内容为Hello webpack的网页在8080端口, 当我们修改了文件时候网页会自动刷新.
知识点:
回到我们刚才的package.json的命令行配置来看.
"scripts": { //命令行工具 "test": "echo \"Error: no test specified\" && exit 1", "watch": "webpack --progress --watch", "start": "webpack-dev-server --open --config webpack.dev.js", "build": "webpack --config webpack.prod.js" },
- 上面的npm run build => webpack => webpack.prod.js, 就是执行了生产环境的配置的打包命令.
- 上面的npm start => webpack-dev-server --open => webpack.dev.js, 就是执行了开发环境配置的服务端命令.
- --config是用于执行webpack配置文件的命令, 而默认为webpack.config.js.
- webpack命令就是和之前的gulp的逻辑相似, 将entry实例复制到output路径的逻辑. 当然还伴随着一系列的操作.
- webpack-dev-server --open命令是打开服务器并进行热加载的用途.
以上就是webpack的使用及逻辑, 并没有想象中的复杂吧, 甚至可以说是简单, 实测一天即可入门webpack.
由于webpack的配置是固定代码, 我已经打包上传github, 需要的同学可以进行下载.
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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